Gladewulf is a Rare Void Defense champion from the Sylvan Watchers, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease SPD], [Provoke] and gives allies [Ally Protection].
DebufferBufferCrowd controlProtector
Where Gladewulf helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
A3 Arooo!: cooldown 5 → 3
A2 Ghostly Roots: cooldown 5 → 4
A2 Ghostly Roots: effect chance 50% → 75%
A1 Phantom Pack: effect chance 35% → 50%
+40% damage / healing in total across the skills
A1
Phantom Pack
Attacks 1 enemy 3 times.
Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 1.05×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Level 6: Buff/Debuff Chance +10%
A2
Ghostly Roots
Cooldown 5 → 4 with books
Attack all enemies.
Has a 50% chance of placing a [Provoke] debuff for 1 turn.
Damage 3×DEF
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Arooo!
Cooldown 5 → 3 with books
Places a [Counterattack] buff on this Champion for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Safety in Numbers [P]
Ascension 3
Decreases the damage this Champion receives by 5% for each ally under an [Ally Protection] buff placed by this Champion.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Gladewulf's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.