Leader auraIncreases allies' HP in the Arena by 30%
Overview
Husk is an Epic Force HP champion from the Undead Hordes, built as a damage dealer, debuffer and crowd control. In battle the kit places [Stun], [Provoke]. Its damage scales from ATK. As leader: increases allies' HP in the Arena by 30%.
Damage dealerDebufferCrowd control
Where Husk helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 13 skill books to max every skill; each book upgrades a random skill.
A2 Despair: cooldown 5 → 4
A3 Retaliate: cooldown 4 → 3
A2 Despair: effect chance 35% → 60%
A1 Burning Iron: effect chance 20% → 40%
+35% damage / healing in total across the skills
A1
Burning Iron
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Provoke] debuff for 1 turn.
Damage 2.8×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
A2
Despair
Cooldown 5 → 4 with books
Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP.
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
A3
Retaliate
Cooldown 4 → 3 with books
Attacks 1 enemy. Damage increases according to this Champion's current HP.
Damage 0.33×HP
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Husk's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Stun], [Provoke] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.