Leader auraIncreases allies' C.RATE in the Arena by 20%
Overview
Juliana is an Epic Magic Attack champion from the Sacred Order, built as a damage dealer and debuffer. In battle the kit strips enemy buffs and places [Poison], [HP Burn]. Its damage scales from ATK. As leader: increases allies' C.RATE in the Arena by 20%.
Damage dealerDebuffer
Where Juliana helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 13 skill books to max every skill; each book upgrades a random skill.
A3 Fire of Purgation: effect chance 75% → 100%
+55% damage / healing in total across the skills
A1
Battledance
Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 10%.
Damage 2.4×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
A2
Lethal Partner
Cooldown 3
Places a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks 1 enemy 2 times. Places a 5% [Poison] debuff on the target for 3 turns if this attack is critical.
[Will ignore 50% of the target's DEF when Romero is on the same team.]
Damage 3×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A3
Fire of Purgation
Ascension 3Cooldown 4
Attacks 1 enemy. Removes all buffs from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns.
Damage 6×ATK
Skill books (7)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Buff/Debuff Chance +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Juliana's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison], [HP Burn] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.