Leader auraIncreases allies' DEF in Faction Wars by 19%
Overview
Justiciar is a Rare Void Defense champion from the Sacred Order, built as a damage dealer, debuffer and crowd control. In battle the kit places [Provoke]. Its damage scales from ATK. As leader: increases allies' DEF in Faction Wars by 19%.
Damage dealerDebufferCrowd control
Where Justiciar helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 9 skill books to max every skill; each book upgrades a random skill.
A2 Contemptuous Blow: cooldown 3 → 2
A2 Contemptuous Blow: effect chance 50% → 75%
+25% damage / healing in total across the skills
A1
Hold the Line
Ascension 3
Attacks 1 enemy. Increases this Champion's DEF by 3% (up to 10 times in one round).
Scales from ATK, DEF
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
A2
Contemptuous Blow
Cooldown 3 → 2 with books
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
Scales from ATK, DEF
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Passive
Comeback [P]
When this Champion is hit with a critical hit, counterattacks using their default skill and decreases the buffs duration on the target by 1 turn.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Justiciar's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Provoke] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.