Outlaw Monk is an Uncommon Force Attack champion from the Sacred Order, built as a damage dealer and debuffer. In battle the kit can take extra turns and places [Poison]. Its damage scales from ATK.
Damage dealerDebuffer
Where Outlaw Monk helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 5 skill books to max every skill; each book upgrades a random skill.
A2 Foul Play: cooldown 4 → 3
A1 Dagger Throw: effect chance 10% → 25%
+5% damage / healing in total across the skills
A1
Dagger Throw
Attacks 1 enemy. Has a 10% chance of granting an Extra Turn.
Damage 3.6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Foul Play
Cooldown 4 → 3 with books
Places two 5% [Poison] debuffs on the target for 2 turns.
Skill books (1)
Level 2: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Outlaw Monk's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.