Leader auraIncreases allies' RES in all battles by 60
Overview
Pyxniel is a Legendary Magic Support champion from the High Elves, built as a debuffer, buffer and healer. In battle the kit keeps the team healing over time, removes debuffs from allies, places [Weaken], [Freeze] and gives allies [Continuous Heal], [Increase DEF]. As leader: increases allies' RES in all battles by 60.
DebufferBufferHealerCleanserCrowd control
Where Pyxniel helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 18 skill books to max every skill; each book upgrades a random skill.
Passive Frostweaver [P]: cooldown 5 → 2
A2 Grip of Winter: cooldown 5 → 3
A3 Icicle Barrage: cooldown 5 → 4
A3 Icicle Barrage: effect chance 80% → 100%
+55% damage / healing in total across the skills
A1
Mistress of Glamours
Attacks 1 enemy. Places a [Perfect Veil] buff for 1 turn on the ally with the lowest HP.
Damage 3×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Damage +5%
Level 7: Damage +10%
A2
Grip of Winter
Cooldown 5 → 3 with books
Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuffs. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuffs.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A3
Icicle Barrage
Cooldown 5 → 4 with books
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn.
Fills this Champion's Turn Meter by 25% every time an ally receives a [Freeze] debuff.
[Active Effect]
At the end of each enemy or ally turn, removes all [Freeze] debuffs from all allies.
If there are multiple Champions in the team with this Skill, only one will remove the [Freeze] debuffs from all allies.
Skill books (3)
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Pyxniel's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.