Leader auraIncreases allies' ATK in all battles by 33%
Overview
Solanar the Gleaming is a Legendary Void Attack champion from the High Elves, built as a damage dealer, healer and reviver. In battle the kit steals enemy buffs, pushes enemies' Turn Meters back and keeps the team healing over time. Its damage scales from ATK. As leader: increases allies' ATK in all battles by 33%.
Damage dealerHealerReviverCrowd controlProtector
Where Solanar the Gleaming helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.
A2 Blazing Force: cooldown 4 → 3
A1 Solar Surge: effect chance 60% → 80%
+85% damage / healing in total across the skills
A1
Solar Surge
Attacks all enemies. This attack is always critical if Noldua the Gloaming is on the same team.
Has a 60% chance of placing a [Fatigue] debuff on all enemies for 1 turn.
[Passive Effect]
Has an 80% chance to counterattack with this skill whenever an enemy gets an Extra Turn, has an [Instant Turn] effect activated, or whenever an enemy changes Form. Has a 15% chance to counterattack with this skill whenever an enemy has their Turn Meter increased.
Damage 2.5×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A2
Blazing Force
Cooldown 4 → 3 with books
Attacks 1 enemy. This attack is always critical if Noldua the Gloaming is in the same team. Will ignore 10% of the target's DEF for each buff on this Champion.
This Champion is immune to all debuffs while this skill is not on cooldown. Whenever an enemy attempts to place a debuff on this Champion while this skill is not on cooldown, this Champion gains a random buff instead. This effect does not work against Bosses.
Damage 6×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Cooldown -1
A3
Unfettered Radiance
Cooldown 4
Attacks 1 enemy. Before attacking, steals all buffs and 100% Turn Meter from the target if they are not under a [Stone Skin] buff. This effect cannot be resisted. This attack is always critical if Noldua the Gloaming is on the same team. Will ignore [Stone Skin] buffs.
This Champion receives 75% less damage on enemy Extra Turns or [Instant Turn]s while this skill is not on cooldown.
While this skill is on cooldown, reduces the cooldown by 1 turn whenever an enemy receives an Extra Turn, has an [Instant Turn] activated on them, or has their Turn Meter increased. Occurs once per turn.
Damage 6×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +20%
Passive
Skill 103205 name
Skill 9000017 description
Passive
Scholar Of Sun [P]
Ascension 3
Whenever an enemy receives healing, has a 100% chance to reduce the amount of healing received to zero. This Champion will receive that healing instead. If Noldua the Gloaming is on the same team, enemies will receive damage equal to the amount of healing instead. This effect does not work against Bosses.
Once per Round, if this Champion is dead, revives this Champion with 100% HP and 100% Turn Meter when their last living ally is killed. Then places a [Magma Shield] buff on this Champion for 2 turns. The value of the [Magma Shield] is equal to 300% of this Champion’s MAX HP. If Noldua the Gloaming is on the same team, this buff is protected.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Solanar the Gleaming's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
ATK%- The skills' damage scales from ATK.
ACC- Optional - only the A1 places , so other stats come first.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Chrysalid of Rebirth- A chance at an extra turn whenever the wearer revives someone - suits revivers that need another action to follow up.
Golden Elixir- An emergency heal when health first falls below half; useful on anyone, since it needs no setup.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Chrysalid of Rebirth- A chance at an extra turn whenever the wearer revives someone - suits revivers that need another action to follow up.
Golden Elixir- An emergency heal when health first falls below half; useful on anyone, since it needs no setup.