Leader auraIncreases allies' DEF in all battles by 28%
Overview
Vault Keeper Wixwell is a Legendary Force Defense champion from the Sacred Order, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease ATK], [Provoke] and gives allies [Increase DEF], [Shield]. As leader: increases allies' DEF in all battles by 28%.
DebufferBufferCrowd controlProtector
Where Vault Keeper Wixwell helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 11 skill books to max every skill; each book upgrades a random skill.
A3 Codex Intercipio: cooldown 5 → 3
A2 Tempest of Knowledge: cooldown 4 → 3
A2 Tempest of Knowledge: effect chance 75% → 100%
A1 Deadbolt: effect chance 40% → 60%
+40% damage / healing in total across the skills
A1
Deadbolt
Attacks 1 enemy 2 times.
Each hit has a 40% chance of placing a [Provoke] debuff for 1 turn. If the target is a Boss, the chance increases to 80%.
Damage 1.5×DEF
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A2
Tempest of Knowledge
Cooldown 4 → 3 with books
Attacks all enemies.
Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also increases the duration of all ally buffs by 1 turn.
Then increases the value of all [Shield]s on all allies. The value of each [Shield] is increased proportional to the total number of buffs which had their duration increased.
Also places a 60% [Increase DEF] buff and a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Isolated Lunacy [P]
Ascension 3
At the start of each Round, places a [Counterattack] buff on this Champion for 1 turn. This buff cannot be removed.
At the end of this Champion’s turn, places a [Counterattack] buff on them for 1 turn.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Vault Keeper Wixwell's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.