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Spirit

Lady of Ireth

Leader auraIncreases allies' HP in all battles by 30%

Overview

Lady of Ireth is a Legendary Spirit Support champion from the Sylvan Watchers, built as a buffer, healer and cleanser. In battle the kit removes debuffs from allies, heals allies, fills allies' Turn Meters, keeps the team healing over time and gives allies [Block Damage], [Continuous Heal], [Shield]. As leader: increases allies' HP in all battles by 30%.

BufferHealerCleanserTurn meter

Where Lady of Ireth helps

Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.

Skills

10/10

Book value

Worth books early. 9 skill books to max every skill; each book upgrades a random skill.

  • A3 Rhythmic Strength: cooldown 5 → 3
  • A2 Mistwood Healing: cooldown 4 → 3
  • Passive Aegis of the Forest [P]: cooldown 2 → 1
  • +60% damage / healing in total across the skills
A1

Fae Bolt

Attacks 1 enemy.

Instantly activates one random [Continuous Heal] buff on all allies with less than 85% HP.
Damage 3.5×ATK
Skill books (2)
  1. Level 2: Damage +10%
  2. Level 3: Damage +10%
A2

Mistwood Healing

Cooldown 4 → 3 with books
Removes all debuffs from a target ally, then heals that ally by 50% of this Champion's MAX HP. This heal can be critical.

If the target ally is not fully healed, places a [Block Damage] buff on them for 2 turns. If the ally is fully healed, fills their Turn Meter by 50% and heals all allies equal to 50% of the surplus heal.
Skill books (3)
  1. Level 2: Heal +10%
  2. Level 3: Heal +10%
  3. Level 4: Cooldown -1
A3

Rhythmic Strength

Cooldown 5 → 3 with books
Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns.

Also decreases the cooldown of all ally skills, except this Champion's, by 1 turn.
Skill books (2)
  1. Level 2: Cooldown -1
  2. Level 3: Cooldown -1
Passive

Aegis of the Forest [P]

Ascension 3Cooldown 2 → 1 with books
Places a [Shield] buff equal to 15% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns at the start of this Champion's turn.
Skill books (2)
  1. Level 2: Shield +20%
  2. Level 3: Cooldown -1

Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier (for example 4×ATK = four times this champion's ATK, before the target's DEF) - see how damage works.

Suggested build

A starting point worked out from Lady of Ireth's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.

PvE

Stat priority

  1. SPD - A support's value is how often it acts.
  2. HP% - Heals or shields scale from HP.
  3. RES - Shrugs off enemy debuffs.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability and the HP-based skills
ChestplateHP%Survivability
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerRESResists enemy debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1SteadfastMAX HP.
  2. T2Lay On HandsStronger heals.
  3. T3Healing SaviorStronger heals on allies in danger.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2BlastproofLess AoE damage taken.
  3. T3ResurgentCan shake off a debuff after a big hit.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.
  • Chainbreaker - Keeps a key champion from being locked down by Stun, Freeze, Fear and similar effects.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Hand of Uncreation - Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.

How relics work

Arena

Stat priority

  1. SPD - A support's value is how often it acts - and acting first in the Arena.
  2. HP% - Heals or shields scale from HP.
  3. RES - Resists enemy crowd control.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability and the HP-based skills
ChestplateHP%Survivability
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerRESResists enemy debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1SteadfastMAX HP.
  2. T2Lay On HandsStronger heals.
  3. T3Healing SaviorStronger heals on allies in danger.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2Improved ParryLess damage from crits.
  3. T3Wisdom of BattleCan block debuffs after crowd control ends.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.
  • Chainbreaker - Keeps a key champion from being locked down by Stun, Freeze, Fear and similar effects.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Hand of Uncreation - Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.

How relics work

Champions with a similar kit

Share the most buffs, debuffs and abilities with Lady of Ireth.

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