Leader auraIncreases allies' SPD in the Arena by 28%
Overview
He-Man is a Legendary Magic Attack champion from the Sacred Order, built as a damage dealer and turn meter. In battle the kit fills allies' Turn Meters. Its damage scales from ATK. As leader: increases allies' SPD in the Arena by 28%.
Damage dealerTurn meter
Where He-Man helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
If this attack kills an enemy, fills the Turn Meters of all allies by 30%.
Damage 5.5×ATK + 0.15×HP
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
A3
I Have The Power!
Cooldown 4 → 3 with books
Attacks all enemies.
The damage inflicted by this skill increases by 10% for each buff placed on this Champion before this skill is used (stacks up to 500%). Resets after this skill is used.
Damage 3.5×ATK + 0.2×HP
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Passive
Skill 93405 name
Skill 7000004 description
Passive
Master of the Universe [P]
Ascension 3
Increases this Champion’s ATK and HP by 5% for each buff placed on this Champion (stacks up to 50%).
Places a 25% [Strengthen] buff on this Champion for 2 turns at the start of each Round. Also places a 25% [Strengthen] buff on this Champion for 2 turns whenever an enemy’s HP drops below 50% after this Champion’s attack.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from He-Man's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.