Leader auraIncreases allies' HP in all battles by 30%
Overview
Knave of Hearts is a Legendary Force HP champion from the Undead Hordes, built as a debuffer, buffer and healer. In battle the kit heals allies, keeps the team healing over time, steals enemy buffs, destroys enemy MAX HP, places [Heal Reduction], [Provoke] and gives allies [Continuous Heal], [Increase DEF]. As leader: increases allies' HP in all battles by 30%.
DebufferBufferHealerCrowd controlProtector
Where Knave of Hearts helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 11 skill books to max every skill; each book upgrades a random skill.
A3 Stout Defense: cooldown 6 → 4
A2 Gallant Knave: cooldown 4 → 3
A2 Gallant Knave: effect chance 75% → 100%
A1 Thornblade: effect chance 30% → 50%
+30% damage / healing in total across the skills
A1
Thornblade
Attacks 1 enemy 2 times.
Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals the ally with the lowest HP by 3% of this Champion’s MAX HP.
Damage 0.1×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Gallant Knave
Cooldown 4 → 3 with books
Attacks all enemies.
Has a 75% chance of stealing 2 random buffs from each target.
Places a 15% [Continuous Heal] buff on all allies except this Champion for 2 turns. Also places an [Unkillable] buff and a [Taunt] buff on this Champion for 2 turns.
Damage 0.24×HP
Skill books (5)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Stout Defense
Cooldown 6 → 4 with books
Swaps HP with a target enemy, and places a 100% [Heal Reduction] on that enemy for 2 turns. This debuff cannot be removed, transferred, or have its duration decreased by enemies.
Then equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP.
Also places a 60% [Increase DEF] buff on all allies for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Eternal Sentinel [P]
Ascension 3
At the start of this Champion’s turn, fully restores this Champion’s destroyed MAX HP.
When attacked, destroys the attacker's MAX HP by 20% of the damage received (stacks up to 50%).
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Knave of Hearts's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Tempus Morbidia- Enemy turn-meter reduction and steals work less well on the wearer - useful where a slow support is easy prey.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Tempus Morbidia- Enemy turn-meter reduction and steals work less well on the wearer - useful where a slow support is easy prey.