Chaplain is a Rare Force Support champion from the Sacred Order, built as a healer and cleanser. In battle the kit removes debuffs from allies and heals allies.
HealerCleanser
Where Chaplain helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.
A2 Benediction: cooldown 4 → 3
A3 Radiance: cooldown 5 → 4
+50% damage / healing in total across the skills
A1
Holy Bolt
Attacks 1 enemy.
Damage 3.7×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A2
Benediction
Cooldown 4 → 3 with books
Removes all debuffs from a target ally, then heals the target. The heal amount is proportional to this Champion's ATK.
Skill books (3)
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Cooldown -1
A3
Radiance
Ascension 3Cooldown 5 → 4 with books
Attacks all enemies. Heals all allies by 25% of the damage inflicted.
Damage 3.4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Chaplain's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.